In 2018, real-time ray tracing was added to DirectX 12 and Windows 10. In 2020, DX 12 Ultimate updated its ray tracing to Version 1.1, which added three features. GPU shaders can invoke ray ...
RTX neural rendering is now available for game developers thanks to NVIDIA updating the RTX Kit with its latest ...
Hosted on MSN11mon
Microsoft will debut DirectX 'DirectSR' super-resolution graphics tech at GDC — could this tech end up in Xbox too?Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although ...
Hosted on MSN1mon
Microsoft prepares DirectX to support neural rendering for AI-powered graphics — a key feature of the update will be Cooperative Vector supportMicrosoft is advancing its DirectX API to support neural rendering ... optimizing geometry for improved path tracing, and supporting tools for creating photorealistic game characters.
Nvidia's DLSS 4 Ray Reconstruction tackles the issue of image noise with ray tracing. By improving stability and texture preservation, it minimizes the visual trade-offs and ...
You can use Port Royal to test and compare the real-time ray tracing performance of any graphics card that supports Microsoft DirectX Raytracing—including multi-GPU systems. 3DMark Port Royal ...
Although ray tracing debuted in DirectX, id Software used the more efficient Vulcan API and its powerful id Tech engine to introduce real-time ray tracing in a post-launch patch for DOOM Eternal.
Microsoft is also jumping on board the AI train for gaming, with DirectX support for neural rendering ... GPUs with a new generation of RT Cores for ray tracing, along with new Tensor Cores.
We have a handful of applications available to measure, to a certain extent, DirectX ray-tracing. Below, the results for the Port Royale DX-Raytracing test. The results below are reference card ...
We have a handful of applications available to measure, to a certain extent, DirectX ray-tracing. Below, the results for the Port Royale DX-Raytracing test. The results below are reference card ...
Selective ray tracing mode uses raytracing only within ... You'll also need 16GB of RAM and Windows 10 or 11 with DirectX 12. Ubisoft has listed some of Shadows' PC-specific features.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results