In 2018, real-time ray tracing was added to DirectX 12 and Windows 10. In 2020, DX 12 Ultimate updated its ray tracing to Version 1.1, which added three features. GPU shaders can invoke ray ...
RTX neural rendering is now available for game developers thanks to NVIDIA updating the RTX Kit with its latest ...
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Microsoft prepares DirectX to support neural rendering for AI-powered graphics — a key feature of the update will be Cooperative Vector supportMicrosoft is advancing its DirectX API to support neural rendering ... optimizing geometry for improved path tracing, and supporting tools for creating photorealistic game characters.
Nvidia's DLSS 4 Ray Reconstruction tackles the issue of image noise with ray tracing. By improving stability and texture preservation, it minimizes the visual trade-offs and ...
Although ray tracing debuted in DirectX, id Software used the more efficient Vulcan API and its powerful id Tech engine to introduce real-time ray tracing in a post-launch patch for DOOM Eternal.
You can use Port Royal to test and compare the real-time ray tracing performance of any graphics card that supports Microsoft DirectX Raytracing—including multi-GPU systems. 3DMark Port Royal ...
Finally, we come to the oldest of the 3DMark tests, the Fire Strike trio that uses DirectX 11 and doesn’t feature ray tracing. These show an average increase in score from the RTX 4090 to the ...
We have a handful of applications available to measure, to a certain extent, DirectX ray-tracing. Below, the results for the Port Royale DX-Raytracing test. The results below are reference card ...
Speed Way uses the DirectX 12 Ultimate API and leverages advanced features like DirectX Ray Tracing tier 1.1 for real-time global illumination and ray traced reflections, Mesh Shaders, and high ...
We have a handful of applications available to measure, to a certain extent, DirectX ray-tracing. Below, the results for the Port Royale DX-Raytracing test. The results below are reference card ...
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