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How-To Geek on MSNFor the First Time in Years I'm Excited About Where Microsoft Gaming Is GoingThese days, when people think of gaming and Microsoft, it's Xbox that springs to mind, but before the first Xbox ever saw the ...
But Microsoft’s DirectX Raytracing feature brings the eye-catching visual technology into the standardized fold of Windows 10’s DirectX gaming graphics API. Ray tracing meets rasterization.
DirectX is a big deal, because without it there would be no way for games to access the hardware on Windows. Unlike a console like the Xbox One — where there's a single video card — Windows ...
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Microsoft announces DirectX Raytracing 1.2 claiming 'game ... - MSNMicrosoft is claiming performance speed ups of 2x and more for DirectX Raytracing 1.2. Specifically, Microsoft says the introduction of support for opacity micromaps (OMM), "significantly optimize ...
Microsoft announces DirectX Raytracing 1.2 claiming 'game changing' performance benefits but it looks like the important stuff is already in Nvidia's RTX GPUs, even the old ones.
Microsoft originally launched DirectX 12 as part of Windows 10, and has not made it available for Windows 7 or Windows 8.1 users. World of Warcraft might not be the only DirectX 12 on Windows 7 game ...
Microsoft is still encouraging you to buy Windows 10 if you haven’t already, though. “The best DirectX 12 performance will always be on Windows 10, since Windows 10 contains a number of OS ...
REDMOND, Wash. Jan. 22, 2003 Microsoft Corp. today announced broadened availability of the Microsoft® DirectX® 9.0 application programming interface (API).The latest version of the Microsoft Windows® ...
Of course, if Microsoft really is using DirectX 11.1 to artificially force its user base to switch to Windows 8, it can only do so much. A large part of the power lies with the developers ...
DirectX 12 is the latest generation of Microsoft's graphics API that has found its way to PCs, handhelds, and Xbox On games console.
Microsoft has detailed all of the changes made with DirectX 11.1, and even though there aren't too many worth writing about, there's one new feature that is: native support for stereoscopic 3D.
Microsoft is claiming performance speed ups of 2x and more for DirectX Raytracing 1.2. Specifically, Microsoft says the introduction of support for opacity micromaps (OMM), "significantly optimize ...
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