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The DirectX 12 Agility SDK will circumvent Windows updates for a swifter rollout of features such as Variable Rate Shading. When you purchase through links on our site, we may earn an affiliate ...
I'm teaching myself DirectX 9.0, and right now I'm trying to figure out how to use it to multiply all the vectors* in a buffer by a rotation matrix with a single function call. I cannot find a ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance.
The DirectX software development kit Microsoft issued in 2002 contains a critical vulnerability, a Polish researcher claimed as he released attack code that can hijack Windows PCs by tempting ...
The Agility SDK solves that problem. It disassociates DirectX updates from Windows updates. And since this happens on an SDK level, it means that developers can control what features they use.
This is just a beta SDK, and future releases of the SDK are slated for Nov 2007, Mar 2008, Jun 2008, and Aug 2008. The June 2008 release should begin an ongoing four-update-per-year DirectX SDK ...
The most outstanding change included in the Agility SDK 1.613.0 is Work Graphs, a "cutting edge" API that provides developers with a way to utilize the full potential of dedicated GPUs.
Project Manhattan (Windows Game SDK / DirectX 1.0) By November 1994, Microsoft was in the final months of development for its upcoming operating system, Windows 95.
In the company's own SDK Documentation for DirectX 12 (which leaked in January), it has specifically stated that "optimising to reduce memory bandwidth usage (Of the eSRAM) is a key strategy for ...