The creator of the original Diablo game has weighed in on the current state of Diablo 4 – and he’s not impressed.
David Brevik argues the fun of these games "isn't getting to the end, it's the journey." ...
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Game Rant on MSNDiablo Creator David Brevik Says Modern ARPGs Have 'Cheapened the Entire Experience'Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Diablo creator says speedy player progression in current ARPGs has "cheapened the entire experience"
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
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"You’ve cheapened the entire experience” Diablo creator bemoans the current state of ARPGs and MMOsThe VideoGamer podcast can be found on Spotify, and I'll update this page when the episode goes live. You can read more about ...
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design ...
Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.
Brevik was also a project and design lead on Diablo II, and says that in that game, progression was "great" because it takes longer for the player to level up, and because slower progression makes it ...
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