GMOT-152A-02: Motion Design 1 IXD-211A-02: Motion Design 1 ILL-211A-02: Motion Design 1 GMGX-514-02: Graduate Motion Design 1 ...
Laura Owens (b. 1970 Euclid, Ohio) is an artist who lives and works in Los Angeles. Owens’s work has been presented in solo exhibitions at The Museum of Contemporary Art, Los Angeles (2018); The ...
Reveal invites graduate students to explore the concept of unveiling– be it hidden meanings, processes, or materials. This exhibition encourages our students to present works that challenge viewers to ...
The College will be opening up the 950 parking lot for students, faculty, staff + alumni to bring items to give to those significantly impacted by the fires, offer assistance and spend time with the ...
Located on 165 wooded acres in Pasadena, Hillside Campus has been home to ArtCenter since 1976. The main building is a dramatic modernist steel-and-glass bridge structure spanning an arroyo in the San ...
Every technology interaction you experience in a day—from using mobile apps to playing games to wearing smart accessories to engaging with other digital environments—has been designed to maximize user ...
Not since the birth of the automobile has the transportation industry seen such rapid change—and with these changes come great opportunities for designers. As a student in ArtCenter's transportation ...
John has written and designed over sixty projects for every major publisher and studio, including: HAWx2, Apache Air Assault, Wanted: Weapons of Fate, Ghostbusters, F.E.A.R. 2: Project Origin, ...
Learn to create. Influence change. This is our mission statement—and our answer to how art and design impact our global society. Part call-to-action. Part promise. All opportunity. ArtCenter College ...
Our multi-track curriculum prepares students to blend creative excellence with business acumen to develop an understanding of illustration’s impact on contemporary culture. Curriculum is subject to ...
Art and design for a changing world: ArtCenter's graduate programs prepare the creative leaders of the future. From business ventures to social justice, cultural research to experimental mediums, ...
The products you interact with on a daily basis—from footwear to consumer electronics to medical devices (and everything in between)—are the result of extensive human-centered design processes.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results